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2015-04-30 05:17 pm
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TMNT 2003 & 2012 head-to-head

It's been a while since I've paid any attention to TMNT 2012. The last I heard of it was that Karai got mutated into a snake with snake hands, and that was so lolwtf-worthy that I just ignored the show altogether. But recently I Wiki'ed what's been going on with that show out of curiosity.

Interestingly, it seems that the show has taken more cues from TMNT 2003 over time. For example, the part of "The Invasion" in which Leo gets brutally beat up by Shredder and then thrown through a window into April's apartment was almost identical to 2003's "The Shredder Strikes Back." The turtles resting up in Northampton totally came from the 2003 series/Mirage comics. Also, 2012 recently introduced Hun (although he looks quite different from his original form—I think racebending him was a good idea, as long as there's nothing stereotypical about it).

I still think 2003 is leagues better, though. It pains me to say this, but even the 2014 Bayturtles movie did an overall better job with the turtles' personalities than the 2012 cartoon (the only glaring problem being movie!Mikey's disgusting sexism. Poor Mikey; what have they done to him?). I still dislike 2012!Donnie whereas I adore 2003!Donnie. 2003!Mikey is hilarious and awesome and 2012!Mikey is annoyingly immature. And all of the 2012 turtles still seem way too callous and mean at times.

I've already done a "head-to-head" before with 2003 "Things Change" vs. 2012 "Rise of the Turtles" and 2003 "Meet Casey Jones" vs. 2012 "Turtle Temper," and kind of compared 2003's "What a Croc" to 2012's "The Pulverizer Returns," but there are a few more 2012 episodes I wanted to compare.

Cut for length )
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2013-11-28 11:55 pm
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Comic reviews - 11/27

TMNT #29

City Fall is finally over?! Hell yes, City Fall is finally over!

I don't know, man. Maybe it's just me, but I've become less and less enthusiastic about City Fall as time has gone on. I think part of it is just that it's too predictable; it was clear that the arc was going to end with an epic battle that results in Leo regaining his senses and the turtles (and friends) either beating or escaping from the Foot. Which is exactly what happened. There were only two things that surprised me:

(1) Alopex turning on Shredder. Yes, they set up for it in her microseries, but it was just so out of the blue at that moment and just so conveniently timed to interrupt Shredder killing Splinter. In general, though, Alopex has about as much personality as a wet piece of paper, so it's kind of hard to say she's acting OOC when she doesn't really have a...personality to begin with.

(2) Shredder revealing the whole Leo brainwashing event was just to test Karai to make sure she was worthy of being his second-in-command. Uh...sorry, no. That's just way too convoluted a plan for such a simple motive. Also, considering Shredder hates Splinter's guts, he passed up on a lot of opportunities to hurt the Hamato family even more with brainwashed Leo. Yeah, no. I'm going to rule this out as terrible writing.

The one thing I'm really glad about is that we can finally get the Northampton arc. I'm a huge fan of Ross Campbell's art, and also I'm hoping for some introspective character development goodness to come out of the next four issues. (Is it too much to expect that, considering I've been pretty meh about the series as a whole so far? Maybe.)


Teen Titans #25

I've been waiting for this issue eagerly, though it ended up being a little anticlimactic. Teen Titans has been hinting at Kid Flash's past for issues and issues now, and #25 was still more of a prologue. At least I can be pretty confident that issue #26 is when the flashbacks will finally, actually begin. Though this issue did confirm my theory that New52!Bart Allen is a combination of Impulse and Inertia—or, to be exact, he used to be "Inertia" and now he's more "Impulse." Which is like a kind of mythology gag, because now Bart is/was his own evil clone. (Random detail: I love the ongoing motif of Wonder Girl carrying around incapacitated male team members. :) )


Aquaman #25

I was kind of meh on the whole "King of the Seven Seas" arc, but this issue ended with a bang. The art is great, Aquaman emerging unscathed from an underwater vent (?) was badass, and Arthur and Mera's relationship was, as usual, fantastic. It did seem a bit rushed to me; after Mera claims she can't stay with Arthur to rule Atlantis, it only takes her one page (literally!) to change her mind. But I can't fault Johns for wanting a happy ending, and it's nice to have ONE series in the New 52 where the protagonist has a stable, romantic relationship.

Also, I really liked the epilogue with Orm. I'm completely unfamiliar with Orm/Ocean Master from pre-New 52, but I think his character is pretty complex and interesting here. I loved the way his brotherly relationship with Arthur was explored in "Throne of Atlantis," especially since we're pretty used to the evil brother trope. I totally did not expect Orm to stay on land with the lady he rescued during his Villains' Month issue at the end of #25. Yeah yeah, the whole "love makes you a better person" is cliché, but I still like the way being around Erin and her son makes Orm question himself about returning to Atlantis, it's such a great conflict for his character to have. I have my fingers crossed that (a) Erin becomes a long-term character and isn't just forgotten about, (b) she isn't fridged, and (c) we'll see more struggle/character development for Orm. (There needs to be more and more complex exploration of sibling relationships in the DCU.)

Though I do have to say, I'm dying for more information about what happened with Arthur from the time he first visited Atlantis, to his stint with the Outsiders, to when he met Mera, to when he decided not to be king of Atlantis. So many gaps and question marks...
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2013-10-31 11:36 am
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Even more comic ramblings

I started reading comics because of TMNT. Now I'm far less excited about TMNT than DC comics. (Although admittedly I'm looking forward to the Northampton arc.)

When I began reading IDW's TMNT and found myself just not really clicking with the comic, I thought it was possibly a general Western comics thing. For a long time, the bulk of my comic reading experience had been with manga, so I thought, maybe I was just having some difficulty transitioning.

Except then I started reading DC comics like Batwoman, Aquaman, Earth 2, and Teen Titans. And sure, the writing wasn't always perfect. But I became so much more emotionally invested in those series than with TMNT, which is saying something because I was already a fan of the TMNT franchise before I started reading IDW's comics.

I read TMNT #27 yesterday, and even though Stuff Happens and it's Part 1 of the big climax...I just felt bored. The only interesting part was that Leo is still "glitching out" regarding his former self, but other than that, I found it kind of dull. I honestly am not sure why.

It's weird that my reactions toward City Fall as a whole have been so lukewarm. When nothing's happening, I'm bored. When stuff is happening, I'm still bored. I should think harder and try to articulate why that is.
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2013-09-26 10:37 am
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Addendum to my TMNT #26 thoughts

** as always, spoilers for the issue below **

Something that kind of bothers me is that so far, due to chance or circumstance or whatever, Dark Leo has not been allowed to do something really "bad." He's had two opportunities so far: kill/injure Splinter, and kill Victor of the Savate. Obviously, I'm not advocating for him to have killed Splinter, but at least injuring him would have had a different impact. Killing Victor would be another turning point.

Why am I disappointed by Dark Leo's lack of viciousness? Because it conveniently provides an excuse for Leo to never make a heroic "mistake," and not only that, but the reasons are pretty flimsy and contrived, too. The comic would have a completely different tone if Perfect Leader Leo killed someone while brainwashed, but that would also set up for major internal conflicts that would probably have interesting resolutions.


If the post-City Fall arc has any sense of emotional sincerity, we already know Leo is going to bear a lot of guilt for what happened, even though absolutely none of it was his fault. And I'm going to take yet another opportunity to rant about this again, because it bugs me. My question is, what is Leo going to learn from this whole experience? Yes, it gives him tons of opportunity to angst, but...what's the point? To show him something bad can happen to him, and he can get over it? Was this ever even a problem for him before? The thing is, any one of the turtles could have been brainwashed, and any one of them would feel tremendously guilty after they've been snapped to their senses. The only reason why the brainwashing has more bite with Leo in particular is that he's always been portrayed as the most loyal and most dedicated to protecting his family. And...how exactly is he going to change from the experience? Become loyal and dedicated...again...?
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2013-09-25 12:35 pm
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TMNT #26

Another month, another TMNT issue. We're up to Part 5 of City Fall, so technically we're almost finished.

What to say about this issue? I have mixed feelings. I absolutely LOVED the opening section, which (again) hinted at Dark Leo's discomfort and the fact that he's not entirely under the control of Shredder and Kitsune, and also showed Tang Shen, for once. (Even though I'm still not a fan of this whole brainwashing thing.)

And then the rest of the issue...well...felt like still more setup. The problem is there are so many characters and the narrative is continuously bouncing around to show what each of them are doing, and the result is that the narrative feels extremely fractured and confused in terms of momentum. The only things of note are that the turtles are gathering their allies, Splinter helps Hob with something dubious, Karai is planning something big, and the Foot defeat the Savate with disappointing ease--I mean seriously, why have this whole buildup to a Foot-Savate showdown if it's really not all that great?

Basically, all of City Fall somehow feels like it's setup for the last two (?) issues, which isn't a terribly great feeling to have. The whole Dark Leo schtick, which has been kind of the main selling point of the arc, has been incredibly dull when it's not focused on Leo's internal conflicts and confusion over his brainwashing (which is, what, 10% of the narrative?).
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2013-09-12 01:22 pm
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IDW TMNT: Alopex

It occurred to me that I never wrote down my thoughts for the Alopex issue. I think that was mostly because my thoughts were basically "meh."

I was excited for the issue because I love Ross Campbell's art, but the story was just incredibly bland. I agree with TMNT Entity's review of the Alopex issue in that Alopex still has zero personality. We know she's loyal to the Shredder because of a misplaced sense of family, she now wants to kill the Shredder because he torched her birthplace/original family,* and...?

...

...Yeah.

Sorry, but there's just no way I'm going to get excited about a character who has the personality of a piece of cardboard.

* Speaking of which, IDW Shredder so far really needs to read the Evil Overlord's handbook. He's alienating his most loyal henchwomen (Karai & Alopex) to the point where both want to kill him eventually, and he's betting a lot of his plans on his brainwashed nemesis. I can't possibly see how that could go wrong. (/sarcasm) In other words, IDW Shredder is completely Genre Blind, which weirdly makes him feel like not as much of a threat as some previous Shredders have been.
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2013-08-28 11:42 am
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TMNT (IDW) #25

Uh, not sure how my LJ turned into an IDW TMNT review/rambles blog, but...yeah, I guess that's what I'm doing now?

So far we're 4/7ths of the way through City Fall, and this is the second issue that I felt was actually satisfying (the other one I liked was #23). There was lots of action, a decent amount of character interaction/development, and the eponymous "City Fall" is FINALLY starting to get underway (about halfway through the actual story arc). Also, finally the bros (or all of them minus Leo) get some bro-to-bro chat time, for I think the first time since City Fall started.


The revelation that Casey Jones's deadbeat dad is actually going to become Hun made me facepalm, though. There is good writing that plans out unexpected connections ahead of time in a way that's surprising and delightful...and then there's writing in which everybody is connected to everybody and nothing is surprising anymore. Eh, we'll see, I suppose this does set the stage for bringing back 2003 Casey's grudge against Hun in an interesting twist.



(** some rambling about TMNT meta below, less related to the issue **)

So in this issue, it confirms that Kitsune is controlling Leo somehow and that his "personality swap" is due to her magic or whatever, which seems to rule out my speculation that Dark Leo might be a magically-induced manifestation of Leo's "dark side." Which is kind of a shame, though there are also plenty of logical holes to this setup. How exactly is Kitsune controlling Leo, considering he seems to have some measure of autonomy? Gah. (Using magic to handwave logic is one of the worst things writers can do.)
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2013-08-25 08:19 pm
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Thoughts about IDW's Dark Leo

Cut for length and ramblyness.

Read more... )
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2013-08-22 01:55 pm
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Things...

Things that I like writing in a TMNT fancomic:

- Grumpy McSourpuss Raphael
- Donnie geeking out
- Leo being confused
- "I'm worried and I express it through anger!" Raph
- Leo being exasperated by his bros

Things that I need to write more of:

- Mikey being Mikey
- Donnie the sassmaster
- Leo joking around
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2013-08-22 10:36 am
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IDW TMNT Micro-series: Karai

I read it. I have thoughts.

I've always really liked Karai from the 2003 series. She's a fascinating character who dances on the line of anti-hero and villain. She works for the bad guys, but has a sense of honor and tries to treat the turtles decently (well, until Season 4). She's an interesting foil for the turtles, particularly Leo, and Shredder's kindness towards her is basically his only redeeming feature as a villain.

Recent reinterpretations of Karai have been a lot different. I'm not against reinterpreting a character in principle; however, I've always felt that in order to be successful, a reinterpreted character must be as strong as or stronger than the original (talking about strength in terms of characterization). And so far, I don't feel that either 2012 Karai or IDW Karai come close to the 2003 incarnation.

So. IDW Karai. My problem with her is that she seems to be interchangeable with any other Foot henchwoman. She's not Shredder's daughter, but his granddaughter. Why does it matter that she's the blood relative of Shredder? Maybe it has something to do with his resurrection (I didn't read the Secret History of the Foot Clan), but other than that, I'm not sure. Her family ties to the Foot make her seem more of a mafia princess than anything else, but it's far from necessary for her characterization.

And then there's the fact that she's clearly resentful towards the Shredder, who is apparently kind of misogynistic, and she absolutely hates the turtles. So, IDW Karai is stripped of all the qualities that made 2003 Karai a multifaceted character--the father-daughter bond that mirrored the turtles' relationship with Splinter, the position of authority in the Foot Clan that made her a force to be reckoned with, and the frenemy relationship with the turtles that made it hard for them to see her as pure evil. What does IDW Karai have instead? A whole lot of ambition...and not much else.

She's not even all that sympathetic as a character. She doesn't have 2003 Karai's sense of morality or honor; instead, she's pretty bloodthirsty and indirectly caused the death of her own father without much regret. And, as I already mentioned, she completely hates the turtles. Literally, her entire character can be summed up as: ambitious, ruthless, amoral. And that's it. The only way she's sympathetic in the series is because of Shredder's (and now Dark Leo's) mistreatment of her, because of course readers are conditioned to root for the underdog. But if you can't make a character sympathetic without resorting to having other characters beat them up, you're not a good writer.

Don't get me wrong, she's still pretty badass and has a much better character design than her Nick counterpart, but she just comes off as one-note and bland. The fact is, she didn't have to be Karai. She could have been Pimiko, or just some original character, and the series would be none the worse off. This is not to say that all villains need complex personalities and motivations, but if you're going to make them plain vanilla evil, they have to totally own evil; they have to be completely terrifying, the way the Joker from The Dark Knight or Utrom Shredder from 2003 were, or at least competent and annoyingly persistent and obstructive, like Hun. And IDW Karai just isn't like that, which means she's fallen into Villain Hell: not frightening, not annoyingly competent, and not interesting.

There were things that I enjoyed about her micro-series issue: some of the paneling and color work was gorgeous. But as great art can never substitute for good writing in comics, and IDW's Karai just isn't as interesting as previous Karais have been.
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2013-07-08 09:38 pm
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TMNT fan project rambling

Welp, I was planning on working on the comic script today, but I didn't get to because I had to finish two drawings and then work on a Tumblr project.

So I'm just going to ramble instead.

One of the reasons why I'm really into this fan project is that I get to explore characters/relationships that aren't really focused on in official TMNT incarnations. I've always felt that Raph/Leo's relationship takes up too much screentime, and while that's partly understandable (the two of them together can be the most explosive combination, and conflict = exciting), it can still seem unbalanced. I want to focus on the relationships that aren't elaborated on very often: Leo/Donnie, Donnie/Raph, and Leo/Mikey.

I also really want to focus on Donnie's character. I've seen the claim that he's often the most inconsistently written character in TMNT, which I think has merit. I'm also dissatisfied with his portrayal in a lot of fanfic that I've read: he's undoubtedly an important character, but he always feels like a background character: the one who does everything, fixes everything, works night and day and is really nice about it...but he never gets a spotlight shined on him. Don't get me wrong, I love his portrayal in the 2003 series and am not a fan of his 2012 (high strung, socially awkward, butt monkey) & IDW (more aggressive, cold, calculating) portrayals. But I want to take a more nuanced approach, and explore some more facets of his character.

For example, I sometimes wonder whether he ever feels lonely as the only one who understands science among his brothers. You know the feeling you get when you're really excited about something, and you try to explain it to someone, but they just don't get it? I can't help but think that Donnie feels that way a lot of the time. I also think that Donnie must be extremely independent, because he single-handedly installs/creates/fixes all of the tech and mechanical stuff that the turtles own, and he's the only one who understands the underlying science.

I do think he was a pretty three-dimensional character in the 2003 series. He was kind, level-headed, and very sociable, but he could also be quirky and playful. In spite of his generally patient demeanor, he could get annoyed sometimes when his brothers always asked him to fix things or explain science, and in those rare moments when he got angry, he really got angry (SAINW, anyone?). SAINW proved that he is the "rock" of his family, but sadly that seems like sometimes he's overlooked because he rarely has any internal or external conflicts.
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2013-07-07 02:40 pm
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Random stuff

I've taken a one-week break from my TMNT fan comic (partly because last week had July 4th), but I think I'm ready to get back into it this coming week.

I've been a bit intimidated and overwhelmed by several things: the sheer amount of work involved, self-doubt about my artistic skills, and the current messy state of the rough draft (even though that's entirely normal at this point). But after thinking about it, this is something I really want to do, both to improve my art and to express my love of turtles.
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2013-06-29 08:51 pm
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Some random TMNT comic thoughts

The other day, I was browsing through some of the original Mirage comics (as I've been following the new TMNT IDW series, so I was curious about the original series), and then found my favorite story arc from the Tales of the TMNT: Vol 2 #5 plus the Tales of Leonardo: Blind Sight miniseries.

I'm seriously in love.

For one, the aesthetic used to represent Leo's blindness (vector shapes in black and white) is both gorgeous and a great way to represent Leo's visual blindness but limited awareness of his surroundings. For another, it's quite introspective, which I always enjoy, and Leo's acid-tripping tea-induced hallucination about ancient Japan was really interesting and also pretty meaningful. I especially love the mythology in his acid-tripping dream, in which Leo is the son of a Kappa but was condemned to a life among mortals (though how he could have fathered a human daughter, I don't want to know).

Speaking of acid-tripping wacked-out dreams, I also enjoyed the craziness that was TMNT IDW #23 and the way Leo was brainwashed into following the Shredder. Visually, those pages were quite stunning, and they did a great job of representing the insanity and creepiness and sheer chaos of his hallucination.

I know basically everyone is gushing about Mateus Santolouco's artwork, but personally I'm not a fan of the way he renders the turtles. The very detailed articulation of their faces bothers me for some reason. Actually, I've always had a hard time getting into Western comics because a lot of the art styles don't appeal to me, although while I initially didn't like Dan Duncan's (the first TMNT IDW artist) art, it grew on me a lot over time.

I've read every issue of IDW's TMNT so far except #12 (yeah, random I know, but I couldn't find it) and the whole Krang War arc. The whole reincarnation schtick had me skeptical at first, but so far it doesn't seem to be a big plot point other than setting up the conflict between Splinter and Shredder. While it's still pretty early on in the City Fall arc, I love the idea of it and think there's a lot of potential, and I'm also interested in seeing the repercussions of City Fall in the arc that comes next. Leo's always been one of the most introspective turtles and tends to feel very guilty about failures or perceived failures, so I'm thinking he'll have a lot of emotional baggage by the time his brothers snap him out of Shredder's brainwashing.
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2013-06-22 01:05 pm
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TMNT 2012: Parasitica

*Obviously, SPOILERS below*

So I actually liked this episode, it's on my small list of episodes from the 2012 series that I genuinely enjoyed (the others being "Turtle Temper," "I Think His Name Is Baxter Stockman" & "New Girl in Town"). While it was entertaining, I don't think the "character development" in it was well written; Mikey suddenly gaining the ability to focus seemed a bit Deus ex Machina, and it's odd how the venom didn't affect Mikey for more than fifteen minutes, while it seemed to act faster on Donnie and Raph (and Leo, though I suppose you could explain that on the fact that he got stung directly by the mutant wasp).

Some details:

- The show's consistent tendency to downplay/make fun of science is really irritating. Raph, centrifuges are a big deal if you can get one for free, because they easily cost several thousands to tens of thousands of dollars (which is a big deal for anyone, but especially for turtles living in the sewers and scavenging from junk heaps)!

- MIKEY NO PUTTING ONLY ONE TUBE IN THE CENTRIFUGE IS GOING TO DESTROY THE ROTOR WHAT ARE YOU DOING
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2013-06-20 11:38 am
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Hmm

So...I don't know how this happened, but somehow I'm smack in the middle of writing a fancomic.

It's TMNT related, and despite the fact that I've been working on the outline, I still have no idea whether it will actually come to fruition (knowing my tendency to drop projects with alarming frequency). For one, the overall story is still kind of muddy and vague. For another, I'd have to do a lot of work--drawing more character designs, learning how to do backgrounds, and everything would be in color, GAH.

But there's also some good stuff that I've come up with, so...we'll see.

(I also have another idea for a TMNT fancomic that's a good deal shorter, but I don't know whether to work on that as well. Choices, choices!)
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2013-06-14 09:18 pm
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TMNT: Don's staff

"I notice you mention the idea of a telescoping staff for Don in the trailer breakdown as well. I have to tell you that this is an idea which I have thought about and which has been proposed a number of times, and -- even given how much I love tech stuff and gadgets -- I've never loved it, for a few reasons.

First, of all the Turtles' weapons, Don's is the simplest and most "honest", if you will -- in fact, it's really just a stick! (Albeit one which has been carefully shaped, sanded, balanced, etc..) As such, its very simplicity emphasizes exactly how good Don is at being a ninja -- look at the marvelous things he can do with just a stick! (And as a stick, it is supremely reliable -- it's always just as it is, you don't have to worry that it has an expanding mechanism which could get jammed at a critical moment in battle, and so on.)"


I wanted to quote this because I loved this explanation from Peter Laird's blog. My headcanon has always been that the turtles chose their weapons and they reflect their wielder's personalities; also, Don's choice of a simple staff has always been an interesting counterpoint to his general interest in science and high-tech stuff, showing that he's as much of a combat pragmatist as a scientist/tech geek.
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2013-05-24 02:02 pm
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More TMNT rambling

...'Cause hey, I guess I have nothing better to do.

I saw someone make a post about how they wish Leo and Donnie's relationship would be a focus in the 2k12 cartoon, because it wasn't featured in the 2k3 cartoon. And that made me stop and think about it for a moment.

I think the reason for that was simply that Leo and Donnie never had any significant conflict. In contrast to Raph and Mikey, Leo and Don are both (generally) pretty calm and level-headed, so they get along well. Plus, Don is pretty much always on good terms with all of his brothers; as far as I remember, he basically never got into any arguments with them.

Leo and Raph's relationship is always a focus because they're always at odds with each other. Don and Mikey sometimes share the spotlight in order to counterbalance the spotlight on Leo and Raph ("Junklantis," anyone?), and, in the words of Wikipedia, their more passive natures set them apart from belligerent Raph and authoritative Leo. Raph and Mikey interact a lot because Mikey likes to annoy Raph.

But that doesn't mean Leo and Don didn't have a close relationship in the 2k3 series; it's just fairly subtle, because it's not in the form of arguing or conflict.

Recall the fact that Leo always turns to Don to explain what's going on when weird things appear. Recall that Don was the first to try talking to unconscious Leo during "Tales of Leo"; recall that Leo shows a lot of concern for Don during the lead-up to "Adventures in Turtle-sitting" and during the whole "Good Genes" arc. Also recall that Don was the one helping Usagi defend Leo during the "Big Brawl" episodes; actually, I don't think I've ever seen Don get as angry as when he was being protective of poisoned Leo during that story arc.

So it's not super overt, but I think it's pretty strongly implied that Don and Leo have a strong relationship in the 2k3 series.


Sidenote: It's interesting to contrast it with Leo and Don's relationship in the IDW comics. I read a Tumblr post on how Donatello's character is the most inconsistently written across the various TMNT incarnations, and I think I have to agree. Leo is pretty much the same, but IDW Don is hyper-rational and because of that gets into a lot of arguments with Leo (in place of Raph, before they track him down), because he refuses to believe in things that don't have scientific proof, like reincarnation. He's a bit colder, more standoffish, and more aggressive in this version.
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2013-05-23 04:37 pm
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Random nitpicks about random things

TMNT-related.

- The 2007 movie: What I'll never understand is...why the hell does Leo never realize right away that Nightwatcher is Raphael? Casey Jones figured it out, Casey, the guy who's generally not presented as the sharpest tack in the box, but points out (correctly) that Nightwatcher looks like "a big, metal turtle." So why doesn't this occur to Leo? Not even mentioning the fact that he should've been familiar enough with Raph's combat style to recognize it when they start fighting, even if Raph wasn't using his sais. Not even mentioning the fact that Raph explicitly defended Nightwatcher's actions in front of Leo. Jeez, it's like Leo lost some brain cells back in the jungle or something.

- 2012 series, ep. 7 "Monkey Brains," the whole "fighting without thinking" schtick. Okay, so I'm not exactly a martial arts expert, but I'm under the impression that you can never attack without intent, and intent equals thinking. You might *react* without thinking (which is what Mikey does in the opening sequence anyways), but you can't *act* without thinking, by definition.

2003 animation goofs )
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2013-05-19 05:18 pm
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The New TMNT: Raphael

So I already had a post dedicated entirely to Donatello; now it's Raph's turn.

You'd think that it would be pretty easy to write Raphael consistently. I mean, how many different ways can you spin "guy who is angry all the time and has a temper problem and likes to beat things up"? As it turns out, though, there can be quite a bit of nuance involved.

When I began to watch TMNT 2012, my first impression was that Raph was funnier, but also somewhat meaner in this incarnation. In TMNT 2003, Raph tended to blow up for specific reasons, and he generally didn't get mad at his brothers unless there was a reason. He was somewhat sarcastic, but while he made fun of his brothers, he wasn't unnecessarily rude or mean to them. The TMNT 2012 Raph is a whole lot snarkier, but also puts down his brothers extremely frequently for not much reason. He constantly rags on Leo's love of Space Heroes--and yes, it is kind of dorky, but (from personal experience) it can be pretty cruel to make fun of something someone likes. He's also constantly beating up Mikey and belittling Donnie's intelligence.

2003 Raph, in contrast, may be sarcastic toward his brothers, but he's almost always the first to jump in when they're in trouble. Which isn't to say 2012 Raph flat-out doesn't care about his bros, but it's usually only revealed in specific scenes (off the top of my head: ep. 14 when he freaks out over Mikey getting beaten unconscious, and ep. 15 when he's trying to convince Leo that Karai is bad news); other times he acts pretty callously toward them, and towards others as well. 2003 Raph had a couple of episodes in which it's shown that he's perfectly civil towards regular strangers, and he can even be quite caring towards those he just met. For example: S1E04 ("Meet Casey Jones"): Raph hands a lady's purse back to her like a complete gentleman. S1E24 ("Lone Raph and Cub"): Raph takes a liking to a kid he defends from mobsters. S3E09 ("Touch and Go"): Raph helps a blind woman and eventually gives her a briefcase full of cash to save her from being kicked out of her home.

Beyond his brothers, 2012 Raph can sometimes sound scarily sociopathic: he blackmailed a man for information in ep. 2 by threatening to mutate him with the Kraang's ooze (which became even more horrific in hindsight after it's revealed that the ooze can turn people into a blob with organs, literally), and he became mad at Leo for not mercilessly pummeling a helpless man into a pulp in ep. 8.

It's somewhat bizarre. 2003 Raph is just as belligerent and hotheaded as 2012 Raph, but it seems more targeted, rather than generalized and socially oblivious. And because of that, 2003 Raph is a fairly nuanced character: a rebellious hothead who loves to fight, but beneath his abrasive exterior, he's fiercely loyal to his family and a genuinely nice person--er, turtle. 2012 Raph's characterization, in comparison, comes off as much more ham-handed and reduced to a snarky, Gotta Beat 'Em All Up All The Time kind of constant attitude.
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
2013-05-19 01:20 pm
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Trying to explain TMNT to my sister...

It gets difficult due to the number of iterations there are of the story.

Sis: So...is Leo the one who tries to be epic but fails?
Me: ...That's only in the latest TMNT show.