Area-X demo
Jun. 17th, 2013 09:25 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I actually don't have all that much to say about Area-X so far. The demo felt short for some reason, even though technically speaking it's the same length as per usual for zeiva inc. games (2 chapters).
I think the writing has been improving a lot, both in terms of grammar and colloquialism. I like Elcia a lot as a heroine; she's more flavorful than Essi and a lot more assertive than Chi An. The art is gorgeous as usual; in fact, it seems to me to be even more beautiful than the latest zeiva inc. games I've played. I must also say that I love the music selection. zeiva inc. games usually do a great job with choosing interesting music that fits the situation/area perfectly, and Area-X is largely no exception. The only quibble I have is that the "Middle Ages" music, to me, seems a bit too Middle Eastern to fit, and Livan's theme music (?) seems vaguely East Asian (even though it is quite lovely).
The premise is fascinating, and the demo ends with a brutal cliffhanger, so I'm interested to see where the game goes (once I scrounge up enough money!).
I think the writing has been improving a lot, both in terms of grammar and colloquialism. I like Elcia a lot as a heroine; she's more flavorful than Essi and a lot more assertive than Chi An. The art is gorgeous as usual; in fact, it seems to me to be even more beautiful than the latest zeiva inc. games I've played. I must also say that I love the music selection. zeiva inc. games usually do a great job with choosing interesting music that fits the situation/area perfectly, and Area-X is largely no exception. The only quibble I have is that the "Middle Ages" music, to me, seems a bit too Middle Eastern to fit, and Livan's theme music (?) seems vaguely East Asian (even though it is quite lovely).
The premise is fascinating, and the demo ends with a brutal cliffhanger, so I'm interested to see where the game goes (once I scrounge up enough money!).