Mischief

Oct. 8th, 2013 11:34 am
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
Mischief

I don't know about you, but as an artist, I get plenty of headaches when I work on a picture that needs to be big & high resolution. Mischief seems to be a gift from heaven in that regard. It's a painting software, but it has the infinite scalability of vector software—in other words, you can draw at any scale and import at any size & resolution. Oh, and it has an infinite canvas and infinite zoom (or so it feels). Can I say, hallelujah??!

Mischief is pretty new, though, and its newness shows. It's lacking in a number of tools (most notably, lasso selection, free transforming, & color correction), and its brushes aren't that robust. For these reasons, it's not really at the stage at which it can be used to replace Photoshop or Painter.

Still, damn, I'm really looking forward to seeing future versions of Mischief. It looks to be a game-changing art program.

(Edit: Why did I originally think this program was called Made with Mischief rather than Mischief?! D:)
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
WHAT? Corel just came out with Painter X3???

Sigh. Time to upgrade my software again...
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
I think I've reached a peaceful place in terms of my artistic abilities, where I can push myself without feeling pressure. Since I have no plans to pursue art in any sort of professional capacity, what's left is only love of the craft. I can admire other artists' work without feeling jealous. I realize that there are certain things I won't be able to draw, certain artistic heights that I won't be able to reach, but that's fine, because I like what I do now.

I used to exhibit classic Artist's Jealousy Syndrome. I would constantly look at artists who were better than me, try to measure up to them, fail, and feel depressed. I don't feel the need to do that anymore. I realize that while there are things I can't do, I'm also capable of accomplishing more than I thought possible when I push myself.

The evolution of my style has been a pretty strange journey. I started out mostly influenced by anime/manga, then started moving away from it and trying (without too much success) to develop a semi-realistic, semi-cartoon style. I burned out hard and stopped drawing for a while, except private doodles in my notebook. Then I started turning to realism with photo references, and while that was exciting for a while, I burned out with that as well. And now? Now I'm happily drawing turtles all the time. I'm okay with not really drawing people anymore; I don't think I have the skill to accurately represent the full diversity of human body types, skin tones, and facial structures, and that's fine with me. I still do people occasionally (mostly just for the sake of filling out the turtleverse), but I feel so much freer to pursue interesting styles and experiment with different digital media.

Again, that's not to say I'm not artistically ambitious. I plan on drawing what looks like it's going to be a 600-700 page webcomic (gah, am I crazy??) and possibly other turtle comics in the future, and as any artist will tell you, webcomics are a heck of a lot of work. But it's all about that sweet spot of ambition without jealousy, an inner peace nurtured by love of the craft that transcends insecurity.


Now, if only I could feel the same way about my writing...
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
One significant difference between Painter 12 and Painter 11 is that Painter 12 rearranges the brushes. Mostly it's not a huge deal; for example, Colored Pencils & Pencils are now grouped together, Pastels & Oil Pastels are grouped together, Chalk & Crayon, Charcoal & Conte, etc.

Something that threw me off for a while, though, was the disappearance of the Artist's Oils category completely. In fact, only recently did I realize that the Artist's Oils brushes have been distributed among Acrylics, Oils, Impasto, and some in Blenders and Palette Knives.

Here's the weird thing, though. Now that everything's been reorganized, the Acrylics section is a bit confusing, because some of the brushes act more like Impasto, some act like Oils, and some act like Acrylics. I haven't even begun to sort through the Oils section.

*sigh* Looks like I'll have to manually rearrange my brushes...again.
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
- TMNT watercolor portrait series: 4/4 FINISHED!!
- Elementary portrait series: 1/4 complete, 3/4 left
- TMNT apocalypse character designs: character design sheets (x4 turtles) & mockup "promo" picture; possibly character designs for Splinter, Shredder, Casey, April, & Karai as well, depending on how motivated I am XD
- T-shirt design collab with my sister
- Miscellaneous other: AU Foot TMNT character sketches; Donatello vs. storm painting
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
I think my parents are wondering what exactly I do every day, since they keep asking me if I want to start looking for a job yet.

Am I bored at home? Ha. Haha. Hahahaha no.

For almost two weeks now, I've been almost working like a full-time artist without getting paid. I still have 3/4 of a watercolor portrait series for TMNT 2012 to finish, 3/4 of an Elementary portrait series to finish, a TMNT painting to finish, and possibly another TMNT painting idea.

When (if??) I finally finish scratching my art itch, I have to watch and do an extended critical deconstruction of the video game Remember Me. And when all that's over, well, my novel still needs editing.

Guh. So much to do...!
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)


Screenshot from messing around with Artrage. I'm incredibly psyched that I can actually achieve a watercolor splatter effect with Artrage, which is something (along with pooling and salt effects) that I've been wanting to do for a while. It's somewhat less controlled than in real life, I think, but still pretty sweet.
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
As indicated in my previous post, recently I've been experimenting a lot with digital art programs, much more than I used to. I just got my hands on a copy of Artrage 3.5, and have been having a go at it to compare with Corel Painter, since both programs aim to simulate natural art media. I decided I'm going to be jotting down my impressions as I tinker with the program.

So far:

I'm impressed with Artrage's watercolors. I was impressed with Corel Painter 12's new Real Watercolors, but one of my issues with it is that it's somewhat unintuitive to use if you want to replicate certain watercolor effects. I have very limited experience with real watercolors (most of my traditional work was with pencils and acrylic paint), but I'm pretty sure there should be a pure water brush that you can use to blend colors into the paper, for example. Granted, I had to tweak Artrage a little before I got some really nice results, but even after looking at a bunch of Painter watercolor tutorials, I still feel I have a distinct lack of control over the watercolors in Painter. (I did find some brushes for download that may help, though.) A big part of this has to do with the fact that Artrage has better brush interaction with paper texture than Painter does.

I like Artrage's oil brushes, but admittedly I haven't tested Painter's oil brushes, so I don't feel comfortable making a comparison.

Artrage's palette knives are adequate blenders, but I still think Painter has fantastic blender brushes.

In terms of other brushes, such as pastels, pencils, etc., I find Painter to be superior.

The problem with Painter is that while it's a powerful program, modifying and creating brushes is unintuitive and complex, especially compared to Photoshop. For example, in Artrage, the watercolor brushes have a "thinner" setting that decreases the pigment on the brush while retaining wetness, which is great for blending, and I wish Painter had something that simple. Instead, Painter has a bunch of settings such as settling rate, concentration, weight, etc., but decreasing those can still result in awkward color overlaps.
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
Recently I've been experimenting a lot with digital art styles, so I thought I'd compile some sort of memo to help myself keep track of them. (Full versions of most of these pieces can be found on my dA.)

Default style



My "default" digital painting style usually incorporates both Corel Painter and Adobe Photoshop. I'm a big fan of using Painter's blending brushes and tinting brushes to get a smooth, yet painterly effect.

For backgrounds (when I bother to do them), I actually prefer to use Photoshop mostly. I don't know, I guess having originally been a Photoshop user makes me still feel more comfortable when using Photoshop for certain painting effects, even if theoretically I could achieve the same things in Painter. Especially for skies (not that I'm particularly good at them yet), I use various Photoshop brushes to lay down splotches of color and then the Smudge tool (usually Heavy Smear Wax Crayon or Chalk brushes) with scattering effects to blend.

My lineless art is usually terrible if I'm not using a reference, so I first make a sketch (with the default Hard Round brush in Photoshop or Real 2B Pencil in Painter), then ink it with Painter's Pen brushes.


Marker style



Recently I've been working on replicating a marker-like look using Corel Painter. I think I've finally gotten something that I'm relatively satisfied with. It relies mostly on Painter's Variable Chisel Tip marker brush (with opacity expression set to pressure for softer blending) and Scratchy Dry Tip marker brush for detail work.


Digital watercolor style



I'm not exactly comfortable using Painter's Digital Watercolor brushes to simulate actual watercolor paintings yet, but I've been experimenting with using them for a coloring style similar to my "marker style." It seems to work particularly well for monochrome coloring.


Portrait style



For this, I actually rely mostly on Photoshop, using the default hard round brush at low opacity and flow to layer colors on top of each other. Sometimes I use other Photoshop default brushes for texture, and sometimes I jump to Painter to use the blenders.


Watercolor style - Take 1



Lastly, I've been very interested in replicating watercolor effects using Painter 12's Real Watercolor brushes. My experience with real watercolors is pretty limited, so a lot of what I've been doing is trial and error so far. One thing I definitely struggle with is the fact that it's not easy to fix mistakes in watercolor, unlike with my regular painting style where I can just lay a different color on top.

Also, I realized that Painter's Liquid Ink Coarse Bristle brush is really good for simulating dry inking effects.


Watercolor style - Take 2



Recently I've been playing around with Artrage. I'm liking Artrage's watercolors over Painter's quite a bit, especially since they allow me to achieve a paint-splatter effect that I've been trying to replicate digitally for a while now. (Basically, it involves using rough paper textures with the watercolor tool, and thinners for blending/more "watery" strokes.)


Pastel style



I don't use Painter's pastels very often, but I love using them when I do. Mostly so far I've been using the regular Oil Pastel for laying down color and the Variable Oil Pastel for blending.


I'm not sure if there's any other style I'd like to emulate/develop in the future...
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
Adobe Photoshop CS6

I've been experimenting with this program for a while now, so I think I can talk about its strengths and weaknesses.

I've always had a bit of a love/hate relationship with Adobe and thought their frequent software updates were a bit insane. For many years, I used Photoshop CS1-3 pretty much interchangeably, and while I know technically speaking there are differences for each version, having used Photoshop for both digital painting and image editing/web graphic creation, I've noticed basically no difference.

For once, though, CS6 is a difference. Aside from a different-looking UI (which is neither better nor worse than the old UI, in my opinion), it's got some enhanced digital painting functions. For one, it has better pressure-sensitive brush controls than before. Personally, though, I feel that the new brushes are "softer" as a result, and I wish some had a harder edge. For another, it has an array of new default brushes that aim to simulate natural media with greater success. While it's still no Corel Painter, the new brushes are definitely welcome, if not game-changing additions to Photoshop.

There's also the new Mixer Brush tool, which honestly was the reason why I jumped at the chance to get the new Photoshop in the first place. After some experimenting, though, I've concluded that it's not for me, although I know some artists swear by the Mixer Brush.

I can't really talk about the 3D functions, since I have no experience with those, but all in all CS6 is actually an improvement over the older versions.


Corel Painter 12

Corel Painter 12 is a pretty big difference from before (although apparently I've been using Painter 11 forever without realizing there was a service pack update that fixed some glitches).

For one, use of the transformation tool and rotating the canvas results in much smoother rendering of the canvas. In fact, in general, I think a lot of the rendering in Painter 12 is much less pixelated, which is a godsend when it comes to art.

The Real Watercolor tool, in my opinion, is a much more successful emulation of natural watercolor than the usual Watercolor tool, so that's also a bonus. The brush palette has been somewhat overhauled and a bunch of brushes have been combined together (Pastels now includes Pastels and Oil Pastels, Pencils includes Pencils and Colored Pencils, Charcoal & Conte and Chalk & Crayon have been lumped together), and some old brushes have been revamped (Acrylic brushes seem to be much more textured and 3D); on the down side, some old brushes have been removed (i.e. Artist's Oils), but thankfully Painter 12 allows for the option to switch to the Painter 11 brush palette, which is very thoughtful.

Painter has never had good opacity controls (which, I think, largely has to do with the fact that opacity is a wholly digital construction and can't really be emulated with natural media), but I think they've been slightly improved in Painter 12. I'm a fan of the new UI as well, and generally, Painter 12 is just a lot better than Painter 11.

Art queue

May. 14th, 2013 01:35 pm
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
Jeez, after like months and years of not doing art at all (beyond pencil doodles), I suddenly have a backlog for art to do??

Finish:
- Night sky/"I want to hold the stars"
- "Count it off!"

Start:
- "This Girl Is On Fire" (realism, portrait)
rainwaterspark: Image of Jim Hawkins solar surfing from Disney's Treasure Planet (treasure planet jim hawkins solar surfin)
- Try out the trial of Corel Painter 12.
- Try the trial for Artrage.
- Knit a turtle (or two).
- Take the bus to buy yarn I need to finish a crochet project.
rainwaterspark: Moon Knight from Moon Knight (2021) title page, drawn by Alessandro Cappuccio (Default)
Goshdarnit, I'm in the mood to draw for the first time in two months, and what do I have to do this week? Study like mad for my Chem exam. D<

On Art

Jul. 11th, 2009 05:00 pm
rainwaterspark: Moon Knight from Moon Knight (2021) title page, drawn by Alessandro Cappuccio (Default)
 "Before you create a masterpiece, you have to draw a lot of crud." That's my newfound mantra that's been getting me through recently. My deviantArt isn't getting updated very much, but I've been drawing every day, practicing, trying to improve myself. I look at artwork now in a different light than I used to; whereas before I simply focused on aesthetic quality and concept, I now look at the shading, brushwork, use of colors, proportions, how certain things were drawn--things that I can apply to my own artwork.

I'm not aiming for art as a profession at this point, but I am interested in improving myself. Why? In order to improve my self-expression in my artwork, as lack of skill can seriously hinder a fledgling idea, and for the enormous sense of satisfaction that comes from completing a piece that I'm content with. Drilling myself in art isn't fun, and often times I begin splitting my eyeballs during the middle of an art piece, but at the end, it's worth it.

I also realized recently that I haven't actually had much formal instruction in art, specifically in drawing people and backgrounds, other than the Honors studio art class I jumped to this past year of school. I've done still lifes, of course (enough to last a lifetime, in my opinion), and I've learned Chinese painting and ceramics and other miscellaneous areas of art, but those are different. Especially Chinese painting, which neither aims for realism nor really encourages creativity (not that I dislike the form).

So...when I look at some deviantArt artists who are hardly older than me but who are much more talented artists, I guess the reason is that I simply haven't had as much practice and instruction earlier on than they had.

Art Plans

Jul. 4th, 2009 04:41 pm
rainwaterspark: Moon Knight from Moon Knight (2021) title page, drawn by Alessandro Cappuccio (Default)
 I'm planning (hoping) I can CG at least one face per week, as a way of practicing and hopefully improving my CG skills. Ideally, I would do one realistic (ish) face and one anime (ish) face. I just finished a realistic face today...it's pretty terrible (I don't know how to do hair anymore T_T), but it was good practice.

On my list of things I need to improve on:
- Hair
- Clothing folds
- Backgrounds
rainwaterspark: Moon Knight from Moon Knight (2021) title page, drawn by Alessandro Cappuccio (APH England)
Am I the only one who actually doesn't like England's CD cover? ._.

Preview here

I find the angle a bit strange, I have no idea what's going on with his right hand, and...yeah, the main thing that threw me off was the strange angle England's standing at. It's like his body and legs are bent at 135 degrees from each other. @_@

Otherwise, I do like his outfit. Punk!England for the win. :D

Off-topic art rambling )

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rainwaterspark: Moon Knight from Moon Knight (2021) title page, drawn by Alessandro Cappuccio (Default)
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