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I haven't played a dating sim in a really, really long time. Playing BP reminded me that dating sims are basically the equivalent of candy to me: good for a sugar rush, but very meh if you keep consuming it for a long time.
It's a long game. The in-game timeline spans an entire year. That means if you're really trying to get a certain romantic ending, you're stuck with your finger jammed against the skip key for long stretches of time.
So far, I've gotten the romantic endings with Adam and Matthew. I thought the one with Adam was kind of sweet, but I was puzzled as to why you had to get him to propose to Sian in order to count for the actual ending. The one with Matthew was surprisingly bland. Sian and Matthew become good friends, but I just didn't feel any kind of chemistry.
It's the grindy-ness of trying to get every single romantic ending that kills me most, and why I became frustrated with the game after a few hours. I wanted to see every different ending, but it just felt like so much work to get there.
Meh.
It's a long game. The in-game timeline spans an entire year. That means if you're really trying to get a certain romantic ending, you're stuck with your finger jammed against the skip key for long stretches of time.
So far, I've gotten the romantic endings with Adam and Matthew. I thought the one with Adam was kind of sweet, but I was puzzled as to why you had to get him to propose to Sian in order to count for the actual ending. The one with Matthew was surprisingly bland. Sian and Matthew become good friends, but I just didn't feel any kind of chemistry.
It's the grindy-ness of trying to get every single romantic ending that kills me most, and why I became frustrated with the game after a few hours. I wanted to see every different ending, but it just felt like so much work to get there.
Meh.